Simulation of Agents populating a Mesh (STL Imported from Rhino) - Processing - Using Kokkugia Library - https://www.kokkugia.com/
  Flock Theory - Swarm Intelligence     Rules of Flocking (by Craig Reynolds):     1- Separation: steer to avoid crowding local flockmates.     2- Alignment: steer towards the average heading of local flockmates.    3- Cohesion: steer to move toward
  Resulting Agents can then be exported from Processing into Rhino using Grasshopper.     Visualization of agents over original mesh can be seen here.    ———————————————————————————
  “Houshiary approaches the intangible and evanescent, articulating a metaphysical reality that lies beyond mere form and surface.”
  Code: https://github.com/Krichterlunn/MAS.S68_RTP_Fall2020_KRL/tree/master/ShirazehHoushiary   ———————————————————————————
Yoga + Pose Net in P5.js
  Code: https://editor.p5js.org/Katarinarl/sketches/QQsEekc6j   ———————————————————————————
Camera Painting + Color Threshold
Camera + Light
  Code: https://editor.p5js.org/Katarinarl/sketches/lr3xBrMiE   ———————————————————————————
20210226_140859.gif
  Code: https://github.com/Krichterlunn/MAS.S68_RTP_Fall2020_KRL/tree/master/AnnieAlbers   ———————————————————————————
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  Code: https://editor.p5js.org/Katarinarl/sketches/T7pO-3gK3   ———————————————————————————
  Code: https://github.com/Krichterlunn/MAS.S68_RTP_Fall2020_KRL/tree/master/JohnMaeda   ———————————————————————————
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